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 CHEAT AYO DANCE WALLHACK

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VGM.Daponsent
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Jumlah posting : 64
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Join date : 04.04.12
Age : 23

PostSubyek: CHEAT AYO DANCE WALLHACK   Sat Aug 04, 2012 5:34 am

[spoiler] //========== VGM SCROUT'Z OCSAIDER Detected ==========////========== AYODANCE HACKZ ==========//

#include
#define OFS_BASE 0xE8B470
#define OFS_NPC1 0x11D
#define OFS_NPC2 0x239
#define OFS_NPC3 0x355
#define OFS_NPC4 0x471
#define OFS_NPC5 0x58D
#define OFS_PF 0x4DE3AA
#define OFS_Chance 0xE2ADD0
#define OFS_Story 0xE2ABD9
#define OFS_PFBR 0x4DE3E8
#define OFS_BU 0x4DD80D
#define OFS_MODE 0xE2ABD1
#define OFS_MAP 0xE2ABC6
#define OFS_NPC 0xE2ABDC
#define OFS_INSANE 0xE2ABDE
#define OFS_SKOR 0x4DD861
#define OFS_OTP 0x4DDD1F
#define OFS_PANG 0x4DDDCC
#define OFS_PFSKOR1 0x4DE3FB
#define OFS_PFSKOR 0x4DE3FF
#define OFS_EMOTICON 0x5194B4
#define OFS_SONG 0x519290
#define OFS_SKIN 0xE4F198
#define OFS_C1 0x5CB67C
#define OFS_C2 0x5CBA00
#define OFS_C3 0x5CBB40
#define OFS_C4 0x5CBD10
#define OFS_C5 0x5CBD80
#define OFS_C6 0x5CB9EC
#define OFS_C7 0x5CBC08
#define OFS_C8 0x5CBC1C
#define OFS_C9 0x5CBC60
#define OFS_C10 0x5CBC74
#define OFS_C11 0x5CBD54
#define OFS_SENSOR 0x519368
#define OFS_SENSORR 0x585468
#define OFS_AROW 0x519308
#define OFS_SKIN 0xE4F198
#define OFS_RESETBP 0x06EF83
#define OFS_NPCINFO 0x519457 LPTSTR ModulGame = "Audition.exe"; void SiGanteng(void *adr, void *ptr, int size) { unsigned long NewProtection; VirtualProtect((void*)adr,size,PAGE_EXECUTE_READWRITE, &NewProtection); memcpy((void*)adr,(const void*)ptr,size); VirtualProtect((void*)adr,size,NewProtection, 0); } void Patch(void *adr, void *ptr, int size) { DWORD OldProtection; VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection); memcpy(adr,ptr,size); VirtualProtect(adr,size,OldProtection, &OldProtection); }
void WritePointer(unsigned long ulBase, int iOffset, int iValue) { if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long))) { if (!IsBadWritePtr((void*)(*(unsigned long*)ulBase + iOffset), sizeof(unsigned long))) { *(int*)(*(unsigned long*)ulBase + iOffset) = iValue; } } } int __stdcall Clone(void) { DWORD dwPB = (DWORD)GetModuleHandleA("Audition.exe"); if (dwPB > 0) { WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC1), 0x03); WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC2), 0x03); WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC3), 0x03); WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC4), 0x03); WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC5), 0x03); return 0; // unhook biar gk kedeteck HACKSHIELD } } int __stdcall HACKDJ(void) { DWORD dwPB = (DWORD)GetModuleHandleA("Audition.exe"); if (dwPB > 0) { WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC1 + 0x2A), 0x01010101); WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC2 + 0x2A), 0x01010101); WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC3 + 0x2A), 0x01010101); WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC4 + 0x2A), 0x01010101); WritePointer(dwPB + (DWORD)OFS_BASE, (OFS_NPC5 + 0x2A), 0x01010101); return 0; // unhook biar gk kedeteck HACKSHIELD } } int __stdcall Hit(void) { DWORD dwI3EXEC = (DWORD)GetModuleHandleA("Audition.exe") + 0x00E7B29C;; DWORD Ptr1 = *(PDWORD)((DWORD)(dwI3EXEC))+0x14; DWORD Ptr2 = *(PDWORD)((DWORD)(Ptr1))+0xF70; SiGanteng((void *)(Ptr2),(void*)(PBYTE)"x9F\x86\x01",3);
return 0; // unhook biar gk kedeteck HACKSHIELD } int __stdcall Spark(void) { DWORD dwI3EXEC = (DWORD)GetModuleHandleA("Audition.exe") + 0x00E7B29C;; DWORD Ptr1 = *(PDWORD)((DWORD)(dwI3EXEC))+0x14; DWORD Ptr2 = *(PDWORD)((DWORD)(Ptr1))+0xF20; SiGanteng((void *)(Ptr2),(void*)(PBYTE)"\x9F\x86\x01",3); DWORD Ptr3 = *(PDWORD)((DWORD)(dwI3EXEC))+0x14; DWORD Ptr4 = *(PDWORD)((DWORD)(Ptr1))+0xF24; SiGanteng((void *)(Ptr4),(void*)(PBYTE)"\x9F\x86\x01",3); DWORD Ptr5 = *(PDWORD)((DWORD)(dwI3EXEC))+0x11C8; SiGanteng((void *)(Ptr5),(void*)(PBYTE)"\x9F\x86\x01",3);
return 0; // unhook biar gk kedeteck HACKSHIELD } DWORD ThreadPFON; int *PF1 = (int*)0x008F7470; int *PF2 = (int*)0x008F7430; int *PF3 = (int*)0x008F6DA4; int *PFBU1 = (int*)0x008F6825; int *PFBU2 = (int*)0x008F6828; int *PFBU3 = (int*)0x008F682D; int *PFBU4 = (int*)0x008F6831; int *PFBU5 = (int*)0x008F6835; int *PFBU6 = (int*)0x008F6839; int *PFBU7 = (int*)0x008F683D; int *PFBU8 = (int*)0x008F6841; int *Pang2 = (int*)0x008F6E50; DWORD WINAPI PFON(LPVOID lParam) {
*PF1 = 2576980377; *PF2 = 0; *PF3 = 11; *PFBU1 = 286331153; *PFBU2 = 286331153; *PFBU3 = 286331153; *PFBU4 = 286331153; *PFBU5 = 286331153; *PFBU6 = 286331153; *PFBU7 = 286331153; *PFBU8 = 286331153; *Pang2 = 255;
ExitThread(0); }
DWORD ThreadPFOFF; int *PF4 = (int*)0x008F7470; int *PF5 = (int*)0x008F7430; int *PF6 = (int*)0x008F6DA4; int *PFBU9 = (int*)0x008F6825; int *PFBU10 = (int*)0x008F6828; int *PFBU11 = (int*)0x008F682D; int *PFBU12 = (int*)0x008F6831; int *PFBU13 = (int*)0x008F6835; int *PFBU14 = (int*)0x008F6839; int *PFBU15 = (int*)0x008F683D; int *PFBU16 = (int*)0x008F6841; int *Pang = (int*)0x008F6E50; DWORD WINAPI PFOFF(LPVOID lParam) {
*PF4 = 6651; *PF5 = 1065185444; *PF6 = 1063172178; *PFBU9 = 251658240; *PFBU10 = 452984832; *PFBU11 = 671088640; *PFBU12 = 922746880; *PFBU13 = 50331648; *PFBU14 = 134217728; *PFBU15 = 335544320; *PFBU16 = 536870912; *Pang = 5;
ExitThread(0); }
DWORD ThreadPFON1; int *PFB1 = (int*)0x008F7470; int *PFB2 = (int*)0x008F7474; int *PFB3 = (int*)0x008F7478; int *PFB4 = (int*)0x008F747C; DWORD WINAPI PFON1(LPVOID lParam) {
*PFB1 = 0; *PFB2 = 0; *PFB3 = 0; *PFB4 = 0;
ExitThread(0); }
DWORD ThreadAuto1; int *AK1 = (int*)0x007AC9E5; int *AK2 = (int*)0x007ACA36; int *AK3 = (int*)0x007ACA3A; int *AK4 = (int*)0x007ACA17;
DWORD WINAPI Auto1(LPVOID lParam) {
*AK1 = 0x071C8B08; *AK2 = 0x071C8B08; *AK3 = 0x0875CB3B; *AK4 = 0x3675173B;
ExitThread(0); }
DWORD ThreadAuto2; int *A1 = (int*)0x007AC9E5; int *A2 = (int*)0x007ACA36; int *A3 = (int*)0x007ACA3A; int *A4 = (int*)0x007ACA17;
DWORD WINAPI Auto2(LPVOID lParam) {
*A1 = 0x1889071C; *A2 = 0x1889071C; *A3 = 0x9090088B; *A4 = 0x1189178B;
ExitThread(0); }
DWORD ThreadComboOn1; int *combo1 = (int*)0x0071015A; int *combo3 = (int*)0x007101B6; DWORD WINAPI ComboOn1 (LPVOID lParam) {
*combo1 = 655360711; *combo3 = 655360711;
ExitThread(0); }
DWORD ThreadComboOn2; int *combo2 = (int*)0x0071015A; int *combo4 = (int*)0x007101B6; DWORD WINAPI ComboOn2 (LPVOID lParam) {
*combo2 = 66247; *combo4 = 66247;
ExitThread(0); }
DWORD ThreadAll; int *ByPass = (int*) 0x009A07BC;
DWORD WINAPI All(LPVOID lParam) {
*ByPass = 0;
ExitThread(0); }
void LovelyLoopy() {
while(1) { if(GetAsyncKeyState(VK_F3)&1) { CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&PFON, 0, 0, &ThreadPFON); Sleep(500); }
if(GetAsyncKeyState(VK_F4)&1) { CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&PFOFF, 0, 0, &ThreadPFOFF); Sleep(500); }
if(GetAsyncKeyState(VK_DELETE)&1) { CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&Auto2, 0, 0, &ThreadAuto2); Sleep(500); }
if(GetAsyncKeyState(VK_NUMPAD1)&1) { CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&Auto1, 0, 0, &ThreadAuto1); Sleep(500); }
if(GetAsyncKeyState(VK_RETURN)&1) { CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&All, 0, 0, &ThreadAll); Sleep(500); }
if(GetAsyncKeyState(VK_F5)&1) { CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&ComboOn1, 0, 0, &ThreadComboOn1); Sleep(500); }
if(GetAsyncKeyState(VK_F6)&1) { CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&ComboOn2, 0, 0, &ThreadComboOn2); Sleep(500); }
if(GetAsyncKeyState(VK_CAPITAL)&1) { CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&PFON1, 0, 0, &ThreadPFON1); Sleep(500); }
if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x31 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_BU; Patch((void *)(adrMin1),(void*)(PBYTE)"\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x10\x10\x00\x00\x00\x10\x10\x00\x00\x00\x10\x10", 105); adrMin1 = dwPB + (DWORD)OFS_PFSKOR; Patch((void *)(adrMin1),(void*)(PBYTE)"\x45", 1); adrMin1 = dwPB + (DWORD)OFS_PFSKOR1; Patch((void *)(adrMin1),(void*)(PBYTE)"\x45", 1); } } if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x32 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_PFSKOR; Patch((void *)(adrMin1),(void*)(PBYTE)"\x40", 1); adrMin1 = dwPB + (DWORD)OFS_PFSKOR1; Patch((void *)(adrMin1),(void*)(PBYTE)"\x40", 1); adrMin1 = dwPB + (DWORD)OFS_BU; Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00\x00\x0F\x00\x00\x00\x1B\x00\x00\x00\x28\x00\x00\x00\x37\x00\x00\x00\x03\x00\x00\x00\x08\x00\x00\x00\x14\x00\x00\x00\x20\x00\x00\x00\x2D\x00\x00\x00\x0A\x00\x00\x00\x14\x00\x00\x00\x28\x00\x00\x00\x3C\x00\x00\x00\x50\x00\x00\x00\x64\x00\x00\x00\x90\x01\x00\x00\xC8\x00\x00\x00\x64\x00\x00\x00\x14\x00\x00\x00\x00\x00\x00\x00\0\x07\x00\x00\C\x05\x00\x00\xE8\x03\x00\x00\xF4\x01\x00\x00\x00\x00\x00\x00\x96\x00\x00\x00\xC8\x00\x00\x00\xFA", 112); } } if (GetAsyncKeyState(VK_F6)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_Chance; Patch((void *)(adrMin1),(void*)(PBYTE)"\x00", 1); } } if (GetAsyncKeyState(VK_F&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_Chance; Patch((void *)(adrMin1),(void*)(PBYTE)"\x08", 1); } } if (GetAsyncKeyState(VK_F10)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_MAP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x65", 1); } } if (GetAsyncKeyState(VK_F2)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_MAP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x07", 1); } } if (GetAsyncKeyState(VK_SCROLL)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_INSANE; Patch((void *)(adrMin1),(void*)(PBYTE)"\x01", 1); } } if (GetAsyncKeyState(VK_PAUSE)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_INSANE; Patch((void *)(adrMin1),(void*)(PBYTE)"\x01", 1); } } if (GetAsyncKeyState(VK_INSERT)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_NPC; Patch((void *)(adrMin1),(void*)(PBYTE)"\xF9", 1); } } if (GetAsyncKeyState ( VK_MENU ) && GetAsyncKeyState ( 0x31 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_MODE; Patch((void *)(adrMin1),(void*)(PBYTE)"\x07", 1); } } if (GetAsyncKeyState ( VK_MENU ) && GetAsyncKeyState ( 0x32 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_MODE; Patch((void *)(adrMin1),(void*)(PBYTE)"\xC8", 1); } } if (GetAsyncKeyState ( VK_SHIFT ) && GetAsyncKeyState ( 0x31 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_SKIN; Patch((void *)(adrMin1),(void*)(PBYTE)"\x02", 1); } } if (GetAsyncKeyState ( VK_SHIFT ) && GetAsyncKeyState ( 0x32 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_SKIN; Patch((void *)(adrMin1),(void*)(PBYTE)"\x00", 1); } } if (GetAsyncKeyState ( VK_SHIFT ) && GetAsyncKeyState ( 0x33 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_SKIN; Patch((void *)(adrMin1),(void*)(PBYTE)"\x01", 1); } } if (GetAsyncKeyState(VK_F11)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_Story; Patch((void *)(adrMin1),(void*)(PBYTE)"\x00", 1); } } if (GetAsyncKeyState(VK_F12)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_Story; Patch((void *)(adrMin1),(void*)(PBYTE)"\x04", 1); } } if (GetAsyncKeyState(VK_NUMLOCK)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_PFBR; Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00", 16); } } if (GetAsyncKeyState(VK_INSERT)&1) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_NPC; Patch((void *)(adrMin1),(void*)(PBYTE)"\xF9", 1); } } if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x33 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_EMOTICON; Patch((void *)(adrMin1),(void*)(PBYTE)"\x61", 1); } } if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x34 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_SONG; Patch((void *)(adrMin1),(void*)(PBYTE)"\x61\x63\x72\x69\x70\x74\x2F\xC0\xBD\xBE\xC7\x2E\x73\x6C\x6B", 15); } } if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x35 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_C1; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C2; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C3; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C4; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C5; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C6; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C7; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C8; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C9; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C10; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1); adrMin1 = dwPB + (DWORD)OFS_C11; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F", 1);
} } if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x36 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_SENSOR; Patch((void *)(adrMin1),(void*)(PBYTE)"\x61", 1); adrMin1 = dwPB + (DWORD)OFS_SENSORR; Patch((void *)(adrMin1),(void*)(PBYTE)"\x61", 1); } } if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x37 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_AROW; Patch((void *)(adrMin1),(void*)(PBYTE)"\x61", 1); } } if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x38 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_SONG; Patch((void *)(adrMin1),(void*)(PBYTE)"\x62", 1); } } if (GetAsyncKeyState ( VK_CONTROL ) && GetAsyncKeyState ( 0x39 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_AROW; Patch((void *)(adrMin1),(void*)(PBYTE)"\x62", 1); } } if (GetAsyncKeyState ( VK_SHIFT ) && GetAsyncKeyState ( 0x34 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_RESETBP; Patch((void *)(adrMin1),(void*)(PBYTE)"\xA6\x06", 2); } } if (GetAsyncKeyState ( VK_SHIFT ) && GetAsyncKeyState ( 0x35 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_RESETBP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x70\x16", 2); } } if (GetAsyncKeyState ( VK_SHIFT ) && GetAsyncKeyState ( 0x36 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_RESETBP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x1F\x2C", 2); } } if (GetAsyncKeyState ( VK_SHIFT ) && GetAsyncKeyState ( 0x37 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_RESETBP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x6F\x17", 2); } } if (GetAsyncKeyState ( VK_SHIFT ) && GetAsyncKeyState ( 0x38 )&0x8000 ) { MessageBeep(MB_ICONINFORMATION); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA(ModulGame); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)OFS_RESETBP; Patch((void *)(adrMin1),(void*)(PBYTE)"\xFB\x33", 2); } }
if (GetAsyncKeyState(VK_F7)&1) {
Clone(); }
if (GetAsyncKeyState(VK_LMENU)&1) {
Hit(); }
if (GetAsyncKeyState(VK_RMENU)&1) {
Spark(); }
if (GetAsyncKeyState(VK_HOME)&1) {
HACKDJ(); }
Sleep(1);
}
} BOOL APIENTRY DllMain(HINSTANCE hDll, DWORD callReason, LPVOID lpReserved) { DisableThreadLibraryCalls(hDll); if(callReason == DLL_PROCESS_ATTACH) { MessageBox(0, "Butterqueen.forumid.net","Audition Hack", MB_ICONINFORMATION | MB_OK); MessageBox(0, "Credit By . Ayu Wandira","Audition Hack", MB_ICONINFORMATION | MB_OK); MessageBox(0, "Source Code Tinggal Di Edit Dikit Aja","Audition Hack", MB_ICONINFORMATION | MB_OK); CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&LovelyLoopy,0, 0, 0);
}
return 1; }
[/spoiler]
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